Path of Exile co-creator Chris Wilson says hardcore Diablo 2 players want "arbitrary" speed breakpoints because they can't resist ARPG optimization
What constitutes worthwhile evolution in RPG design is a contentious subject. For every player who prefers the action-oriented route of modern Final Fantasy games, you've got those who want a return to the turn-based days of yore. The same is true for Diablo and action-RPG fans, as Path of Exile co-creator Chris Wilson explains how more modern, intuitive character progression is less fun to genre diehards.Wilson went through the logic in a new YouTube video. He says the key problem for ARPG play