After Burnout, Star Wars: Galactic Racer studio lead says "games should challenge players"
The former Burnout developers behind Star Wars: Galactic Racer reckon it's important to challenge players, because they're going to tune out otherwise.Star Wars: Galactic Racer is a tough game. Intentionally so, with Fuse Games CEO Matt Webster saying "we are asking way more out of players" this time around compared to the Burnout games that a majority of the team used to develop, because "modern gamers can manage a greater amount of cognitive load." Not only is the racing extremely fast, but yo