Swift 6.4 unifies building across Linux, macOS, Windows
Although Swift serves as Apple's primary language for macOS and iOS application development, the open-source community continues to expand its reach—driving its adoption as a multi-platform language or even a cross-platform one in fields beyond user interface design. Tuesday’s Swift 6.4 release continued that work. Along with the usual assortment of type shortcuts and async adjustments came word that Swift Build is now the default build engine for the Swift Package Manager. Synergies