Former Last of Us dev says "the idea of a monolithic GTA 6" or Elder Scrolls 6 is "intimidating"
A former Naughty Dog veteran who worked on The Last of Us and Uncharted 4 is more excited about the idea of shorter games rather than "monolithic" blockbusters like GTA 6 or The Elder Scrolls 6.Matt Radford was a visual effects artist on some of Naughty Dog's biggest hits before opening his own studio called 5th Corner, and he recently spoke about the merits of shorter games in an interview with Kiwi Talkz (embedded below)."I'm 38 years old," Radford says. "And I think that there's also somethin